The Guild of Thieves
Fantasy / 86 views
“Being a thief is easy, but getting caught…now, that’s when it gets tricky.”
Dice is a street boy in the poor district of Raheren, forced to be what he must to survive. A liar, a cheat, and a thief. But just like all thieves in Arkrindon he abides by the rules of thieves, stick with your unit, stay in your district, and don’t get caught.
When Dice is jumped by another group of thieves trespassing in pickpocket territory, things quickly escalate. These aren’t just any thieves, this is a whole new breed of thieves, ones who don’t play by the rules. Rogues, burglars, and pickpockets have come together, abandoning districts and uniting under one man, Azic, the master of The Guild of Thieves.
For his freedom and the lives of his unit, the Guild presents a deal: Steal the King’s Jewel or watch everyone in his unit die. If Dice steals the jewel he’s dooming the kingdom but if he doesn’t everyone he cares about will pay the price.